Hey Phil
You've been busy!
The female body is starting to take shape and is looking great. The only areas that I feel should have a little more work put into them are the legs, arms and breasts.
Leg: Add a few more edge loops and define the knee area a little more. This will help when it comes to skinning.
Arms: Keep an eye on the profile shape. They are looking a little too perfectly cylindrical. Chop in and define a little bit of muscle and most importantly add the wrist twist as shown below. This is always overlooked by modelers but is fundamental to a good human topology.
Breasts: They are not really a problem, they smooth up correctly. I just wanted to show an alternate way that will eliminate multiple edges converging into a vert.
cheers
Andrew
Monday, 11 June 2007
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