Tuesday 21 August 2007

AM - Biker Dan

Looking good as always Dan. Sounds like you've been playing around with your displacement maps a lot which is great. Don't be afraid to use bump mapping, it's obviously not a s effective as displacement but you can use it for pores if necessary.
The displacement on his face is looking a little strong and in sharp around the nose and on his cheeks. Tone it down a little and let the shader take care of the rest.
I'm not sure what your plan is for the dog, but it would be great to pose him slightly. Maybe have him leaning away from the biker, but restrained by the bikers hand on his back plate. You could even have his head turned towards the cigar with a worried expression...
Anyway, it's looking great, so keep it up...
cheers
Andrew

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